Missile Timing

Command a squadron of spaceships
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Posts: 1
Joined: Tue Oct 19, 2004 8:05 pm

Missile Timing

Post by SumGuy » Tue Oct 19, 2004 8:10 pm

I know that even if this feature is added not many people would use it, but sometimes I want to be able to shoot missiles partway through a turn without firing more missiles before them. Is there any way you could add a "Wait a bit" button so you don't allways have to shoot missiles at the beggining of a turn?

Posts: 41
Joined: Sun Sep 19, 2004 7:44 pm
Location: Los Angeles

Post by highlandsun » Fri Oct 22, 2004 4:06 am

The idea's been mentioned before. One way to do it would be to add a set of "dummy" missiles to the ship display. So you could click on the dummies to occupy a regular firing slot...

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