Questions about Medals
Questions about Medals
Hey does anyone know or think they have a good idea of what affects what medal you get? Its obvious that killing strong ships helps the most while destroying your own really hurts. The strength of your ship is another obvious factor. But there are lots of other factors that i'm not sure about.
Does destroying civilian structures like factories affect your medal at all? What about your own civilians? Does accuracy have any effect or is it just given as a cool statistic? How much does actually succeeding at your mission matter? Does it matter if your wingmen get killed? Also, how much credit do you get for killing turrets. They are easy to destroy, but quite dangerous as well especially when there are several firing at you simultaneously.
Can somebody help clear things up for me?
Does destroying civilian structures like factories affect your medal at all? What about your own civilians? Does accuracy have any effect or is it just given as a cool statistic? How much does actually succeeding at your mission matter? Does it matter if your wingmen get killed? Also, how much credit do you get for killing turrets. They are easy to destroy, but quite dangerous as well especially when there are several firing at you simultaneously.
Can somebody help clear things up for me?
- Old Man Johnson
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I don't know about promotions, but I think it's based off only your kills and mission success/failure. Obviously, killing enemies adds to your score and killing allies subtracts; I think the subtraction is far greater than the addition. I believe civilians and turrets add to your score, but are worth far less than fighter ships (and turrets more than civilians). Mission success matters a lot; it's very hard to get a GC without being victorious.
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From personal experience.
Medal is affected by
Number of enemy kills and the worth of their ships.
The less your ship is worth the more likely you are to get a good medal (i.e. it's the ratio between the worth of your ship and the worth of the ships you kill that matters).
Civilian kills are only worth a little (but do count)
Turrets are not worth as much as they shold be (given how hard they are to kill and how dangerous they are).
Killing your own side (ships or civilians) is bad.
Success is very[\b] important (I've got a GC from a failed mission but I killed a LOT of ships and I think I've only done so once).
Ejecting is not so good (but I've still got GCs from mission I eject from)
Hyperspacing may be slightly less bad for your medals than ejecting (I prefer to fly off in a corner somewhere and wait it out if I can).
Medal is affected by
Number of enemy kills and the worth of their ships.
The less your ship is worth the more likely you are to get a good medal (i.e. it's the ratio between the worth of your ship and the worth of the ships you kill that matters).
Civilian kills are only worth a little (but do count)
Turrets are not worth as much as they shold be (given how hard they are to kill and how dangerous they are).
Killing your own side (ships or civilians) is bad.
Success is very[\b] important (I've got a GC from a failed mission but I killed a LOT of ships and I think I've only done so once).
Ejecting is not so good (but I've still got GCs from mission I eject from)
Hyperspacing may be slightly less bad for your medals than ejecting (I prefer to fly off in a corner somewhere and wait it out if I can).
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- Fighter_Ace
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