Help me please :(

Real time World War II combat simulation
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Gaz

Help me please :(

Post by Gaz » Sun Nov 28, 2004 12:42 am

ive just oreder firefight for 20$, i think its charged me but i havent recived the confimation e-mail or anything...

i have my order ID etc , can anyone help me?

Gaz

Post by Gaz » Sun Nov 28, 2004 12:44 am

oh and i forgot to say, i purchased it at the reg now place (unsure of domain)

Guest

Post by Guest » Sun Nov 28, 2004 12:50 am

You should probably send an email to Sean.

gaz
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Post by gaz » Sun Nov 28, 2004 9:26 pm

yay i got it :)

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Post by gaz » Sun Nov 28, 2004 9:35 pm

ive got a few idea's for future updates...

maybe somthing like a no radar mode where you can see all the map...

also maybe a squad feature that lets you attack the same target with multiple squads in 1 click

maybe even a no radio mode?

sometimes it gets realy annoying when i need to flank a town but cant get my units there... or we could buy more command units (HQ)

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Sean OConnor
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Post by Sean OConnor » Wed Dec 01, 2004 10:23 am

gaz wrote:sometimes it gets realy annoying when i need to flank a town but cant get my units there... or we could buy more command units (HQ)


You're lucky to have radios at all at this squad level! It should be men running backwards and forwards passing on messages.

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Post by gaz » Wed Dec 01, 2004 1:26 pm

lol

ive been playing now for 24 hours non stop and iove been thinking....

what if the enemy has a command squad like your hq... and if that dies you automaticly win that game... like a newer victory condition...

any idea on when a new version of firefight comes out (or is 3.0 the last)

and if a new version comes out will i have to pay again?

rich12545
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Post by rich12545 » Wed Dec 01, 2004 1:43 pm

The reason units move so slowly is they are on foot moving through rough/woods terrain under fire. Sometimes they get suppressed and don't hardly move at all. They get spread out and it takes a while to regain cohesion. This is about as realistic to a real battle as you can get, imo.

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Sean OConnor
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Post by Sean OConnor » Wed Dec 01, 2004 1:59 pm

gaz wrote:what if the enemy has a command squad like your hq... and if that dies you automaticly win that game... like a newer victory condition...


I could imagine that being a bit frustrating sometimes though. Imagine you're really enjoying a game and the enemy commander gets hit by a stray bullet and the game is over.

any idea on when a new version of firefight comes out (or is 3.0 the last)
and if a new version comes out will i have to pay again?


I always come back to my old games from time to time so there will definitely be new versions of Firefight. I always give upgrades for free though to all registered users.

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Post by gaz » Wed Dec 01, 2004 10:18 pm

in the new updates do you know what is going to be definate?

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Post by gaz » Wed Dec 01, 2004 10:20 pm

oh and yea i can see what you mean with the enemy hq....

another idea is have a few more mission types like ambush or destroy target (buildings etc)

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Post by rich12545 » Thu Dec 02, 2004 2:15 am

The mission type I'd like to see is meeting engagement. Random map with a flag in the middle and lined up on the opposite sides of the map.

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Post by gaz » Thu Dec 02, 2004 3:35 pm

CTF style network play would be cool

and maybe a more than 2 team battle's etc

3-4 people would be fun and extremly hard
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Quitch
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Post by Quitch » Thu Dec 16, 2004 10:20 pm

gaz wrote:oh and yea i can see what you mean with the enemy hq....

another idea is have a few more mission types like ambush or destroy target (buildings etc)


Yeah, what this game really needs is a few more objectives.

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