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Sean O'Connor's Games • View topic - incorrect number of armies

incorrect number of armies

A boardgame of world domination

incorrect number of armies

Postby Bad_Elmer » Tue Jul 11, 2006 2:52 am

OFTEN while playing online, one of us sees more armies on several countries than there actually are. Sometimes it's less, but usually more. This obviously makes it very difficult to play a fair game. I've often not tried taking a player out because they appear to be stronger than they are. Any ideas why this is happening and if anything can fix it? Anyone else have this problem?
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Postby Sean OConnor » Tue Jul 11, 2006 8:45 am

I'll look into this. Anyone else come across it? Does it happen when the armies have got very large, say into the hundreds?
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Postby Bad_Elmer » Tue Jul 11, 2006 10:17 pm

It happens with small numbers of armies....for instance it looks like there are 15 when there is only 1.

Here's what I THINK might be happening.....

A computer player trades and places his armies. I see these armies but my opponent doesn't. Then when my opponent attacks the computer, the lower number becomes reality. I think that if I attack first, the larger (and true) number becomes reality. I also think, but am not sure, that I (as the host) have always seen the larger amount. As far as I know this has only happened in games with 2 human players.
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Postby duanemay » Thu Jul 13, 2006 3:18 pm

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I have on every network game...

Postby Tfar Craw » Tue Sep 26, 2006 3:03 am

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Postby Sean OConnor » Fri Jun 15, 2007 4:28 pm

I've pretty much re-written the network code now for version 4.0 and given it a good test so hopefully this bug has now been fixed. Send me an email and I'll reply with the latest version.
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