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Sean O'Connor's Games • View topic - feature requests

feature requests

A boardgame of world domination

feature requests

Postby Goblinarcher » Sat Oct 02, 2004 3:13 am

i think it would be nice if the next version had an option to change the number of territorys captured required to get a card (example: need to capture 3 or more territorys to get a card instead of one). also, a option to set a unit cap (example: a territory can only have a maximum of 12 armys on it) i belive these are both rules in newer versions of risk, but i am only taking my freinds word on this. either way they are good rules.
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Postby Goblinarcher » Sat Oct 02, 2004 4:17 am

i just thought of something else that would be helpful. on some maps huge armys can overlap and in some cases cover the terratory so you cand even tell who owns it. this is fixed by turning off the army grafix but its not as cool. instead it would be nice to right clik on a terrotory (or watever works for you) to tell the player how many armys are on it.

and why did you (sean) not use cavelry and cannons to represent armys like in the board game? (in older versions of risk ive seen they are just diffrent plastic shapes)
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features

Postby sid6.7 » Mon Oct 04, 2004 1:56 am

more terr. for cards is a good idea so is army limit
the army limit i can say is real in normal risk when
you want to make the game harder....

using cavalry and cannons may have been too close
to a copyright issue... i dont know though.
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good feature

Postby blah » Fri Oct 22, 2004 11:05 pm

how about a good rewrite on your random number generator. Time and time again, I go against a computer with 2-3 times the number of guys and for a territory and loose all and he looses 1. something is fishy with your random numbers... also, initial placement on the map should be a bit more random. I shouldn't be able to restart a game and always have the same spot on the map...

lets start to think before we put this stuff out.
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Postby RuM » Fri Nov 19, 2004 11:43 pm

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Re: good feature

Postby Sean OConnor » Mon Nov 22, 2004 9:56 am

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Postby JonManning » Fri Dec 31, 2004 3:48 am

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