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Sean O'Connor's Games • View topic - Like the game BUT....

Like the game BUT....

A boardgame of world domination

Like the game BUT....

Postby nzld » Fri Jan 12, 2007 3:41 am

Really enjoy the game. However it really really bugs me that at least once a game (usually several times) I can attack a country with no defense (just the basic colour) with 12 or 15 armies and lose. I understand that it is statistically possible, but in actuality it is virtually impossible, especially with the regularity with which it occurs.

Why is this?
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Postby Sean OConnor » Fri Jan 12, 2007 9:13 am

I promise you it's just random! The game doesn't cheat with dice throws ever.
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Postby qwas » Sat Jan 13, 2007 4:28 pm

Maybe make it that if attacking an undefended country, if there is over one army the army will be captured. Citizens might be able to destroy part of an army... I often attack an undefended country with one or two armies left (or I have one army left after a massive fight) and often get anhililated.
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Postby Sean OConnor » Sat Jan 13, 2007 10:17 pm

I want to keep the attacking rules the same as in the Risk board game.

If you play the board game you need to keep one army of your colour to indicate that you own that territory, so that army can't ever be moved (or the territory would be "un-owned"). To make things look more clear on Conquest I just show one less army per territory and use the colouring to show who owns a territory. If you'd like it to look more like the actual board game just unselect the "Show only moveable men" option.
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Postby nzld » Mon Jan 15, 2007 5:27 am

With the rules of the original Risk game it is theoretically possible that 1 troop can defeat 12 attackers, but in actuality it is statistically improbable. Try it with a set of dice at home, it will never happen. But in the computer game it seems to happen.
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Postby Sean OConnor » Mon Jan 15, 2007 10:01 am

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Postby TheKangaroo » Mon Jan 15, 2007 3:46 pm

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Postby BoxZone_Author » Wed Jan 17, 2007 5:52 am

Last edited by BoxZone_Author on Wed Feb 14, 2007 6:04 am, edited 1 time in total.
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Postby nzld » Thu Jan 18, 2007 7:46 am

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Postby Sean OConnor » Thu Jan 18, 2007 11:49 am

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Postby nzld » Fri Feb 09, 2007 6:27 am

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Postby Sean OConnor » Fri Feb 09, 2007 9:55 am

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Postby nzld » Tue Feb 13, 2007 1:58 am

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Postby Sean OConnor » Tue Feb 13, 2007 10:32 am

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Postby Fusion_power » Wed Feb 14, 2007 7:17 am

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