Bomber Design

Command a squadron of spaceships

Which of the following components do you consider to be most useful for ships flown on bombing missions.

shields
0
No votes
super shields
0
No votes
command centers
2
11%
radar
1
6%
missile launchers
11
61%
thrust
2
11%
turning
0
No votes
repair bots
2
11%
 
Total votes: 18

EA6B
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Bomber Design

Post by EA6B » Tue Aug 08, 2006 3:52 am

Just a quick poll to see what sort of bombers people prefer to use. Any other comments you have would be apreciated.

umeboshi110
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Post by umeboshi110 » Tue Aug 08, 2006 5:43 am

I'd say missiles and stealth....but theyr all useful

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ima_gnu
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Post by ima_gnu » Tue Aug 08, 2006 7:06 am

I'd say Stealth, bnut I dont see it there.
I poop, therefore I am.

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Fuzzy Wonky
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Post by Fuzzy Wonky » Tue Aug 08, 2006 1:18 pm

Same as ima_gnu.
-- NEITHER FOR NOR AGAINST (quite the reverse!) --
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ima_gnu
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Post by ima_gnu » Wed Aug 09, 2006 7:33 am

your turtle rocks.
I poop, therefore I am.

EA6B
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Post by EA6B » Thu Aug 10, 2006 1:35 am

Sorry - I thought I put stealth on there too. I guess I missed it.

TheKangaroo
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Post by TheKangaroo » Fri Aug 11, 2006 9:35 pm

I agree with missiles...
By the way: EA6B, what is going to happen to you now as the US fleet got the replacement ready? :lol:

EA6B
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Post by EA6B » Fri Aug 11, 2006 11:47 pm

Nothing is going to happen to me. "EA6B" is just a set of random letters and numbers I punched in when I couldn't think of a screen name. I'm not in the prowler squadron.

TheKangaroo
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Post by TheKangaroo » Sat Aug 12, 2006 2:40 am

Glad to hear that.

nchm
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Location is KEY

Post by nchm » Tue Dec 12, 2006 1:11 am

:P Radar -----Location is KEY

Empty Hat
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Post by Empty Hat » Sat Jun 23, 2007 8:20 am

I like thrust on a bomber

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Legacy
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Post by Legacy » Sun Jun 24, 2007 1:44 pm

I've got a few generations of bombers, Blockade Runner and Pile Driver most notably, that are high thrust, low maneuverability ships that can come in on a fortified target, stop dead to fire on it, and before the enemy can get in and hit me, accelerate backwards or through the debris to safety. Flying edge of your seat style with those is fun. Of course, in dogfights, they are some of the only ships for which ramming tactics are useful.
"Every man is my superior in that I may learn from him."

Don't take life too seriously, you won't make it out alive!

TheKangaroo
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Post by TheKangaroo » Sun Jun 24, 2007 2:36 pm

Well, I personally prefer passing them by without ever slowing down.

Empty Hat
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Post by Empty Hat » Mon Jun 25, 2007 7:58 am

I didn't appreciate the need for thrust in a dog fight at first. But ever since the computer suckered a couple of my ships by letting me take the lead (couldn't slow down in time and they got nailed) I've been working it into my designs as a more practicle element.

as for the bombers I'm still rejigging my custom designs, at the moment I'm working on fighter-bomber types trying to balance thrust and turn at the expense of non-engine weight and giving them a wider range of missiles, scanners and comand points by saving on the shields and stealth.

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Legacy
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Post by Legacy » Mon Jun 25, 2007 3:39 pm

My current favorite three custom bombers include one stealth, Have Black, one 100+ thrust ship, the Penetrator, and a brute force, heavy armored ship called Castille.
"Every man is my superior in that I may learn from him."

Don't take life too seriously, you won't make it out alive!

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