Firefight for iPad (Sept 2013) - infantry video

Real time World War II combat simulation
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Sean OConnor
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Joined: Fri Sep 03, 2004 7:47 am
Location: Cambridge, UK

Firefight for iPad (Sept 2013) - infantry video

Post by Sean OConnor » Mon Sep 23, 2013 7:41 pm

Here's a video of how Firefight is looking at the moment: ... eaking.mp4

I tell the infantry squad to move to the other side of the village pond. They move off but move tactically through the village taking cover as they go. They smash windows to move through the houses and go through gaps in the hedges. When they get to the other side I tell them to open fire and you can see how vicious the bullets are as they all travel at authentic speeds.

Andy Brown
Posts: 262
Joined: Wed Dec 08, 2004 9:30 am
Location: Christchurch, New Zealand

Re: Firefight for iPad video

Post by Andy Brown » Mon Sep 23, 2013 9:38 pm

Thank you! That certainly looks promising. I'm not really into these i-things, though. What's the state-of-play with the Windows version?


Posts: 121
Joined: Tue Nov 13, 2007 9:06 pm

Re: Firefight for iPad video

Post by Knut » Sun Sep 29, 2013 10:12 pm

Cool vid, looks really great. I can see the advantages in playing this game on a touchscreen advice.

One thing I can't wait to see is some of the pathfinding capabilities you were talking about. Tanks following roads, but then deploying to cover once fire is opened. Seeing your current vid I could see some value in pathfinding for infantry, and watching them go in column, or spread out around buildings instead of through each one until contact is made.

Thanks for the teaser!

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