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MOAB for iPhone

 
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Re-Peat



Joined: 15 Dec 2009
Posts: 4

PostPosted: Mon Dec 21, 2009 12:07 am    Post subject: MOAB for iPhone Reply with quote

I'd love to see it!
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Sean O'Connor



Joined: 03 Sep 2004
Posts: 1091
Location: Cambridge, UK

PostPosted: Thu Jan 14, 2010 5:26 pm    Post subject: Reply with quote

I'm not sure how easy it would be to play a game with a large map on a small mobile device's screen. That's why I never did a Pocket PC port. I think moving things with a finger might be tricky too, especially as on a game like MoaB getting a movement wrong by just one square can be a disaster.
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slicker



Joined: 19 Oct 2009
Posts: 3

PostPosted: Sat Jan 30, 2010 10:26 pm    Post subject: iPad Reply with quote

How about MoaB for iPad? Smile
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the space predator



Joined: 06 Feb 2009
Posts: 367
Location: Montréal

PostPosted: Sun Jan 31, 2010 1:33 am    Post subject: Reply with quote

Ipad is the biggest mistake of apple, so, it will not survive
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Legacy



Joined: 17 Feb 2005
Posts: 652
Location: Wellsboro, PA, USA

PostPosted: Sun Jan 31, 2010 6:14 pm    Post subject: Reply with quote

Yeah, I would urge any developers to avoid spending too much time and effort on products for the iPad for at least a year, I'm not sure it'll be around much longer than that. It's a manifestation of all that is bad about Apple in general.
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TheKangaroo



Joined: 27 Jul 2005
Posts: 471
Location: Hamburg, Germany

PostPosted: Sat Feb 06, 2010 10:28 am    Post subject: Reply with quote

I don't even get what's new about the iPad at all. Isn't that just an iPod with a bigger screen?`Anyway it made clear how everything instantly is popular if named right and presented by that Apple guy. If more people would catch on to that hunch we could solve major society problems so easily. 'iUnemployment 2.0' and 'iJail' are just two examples of making people feel better without any actual improvement whatsover.
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