<squad>
	<description>
		<type>TYPE_INFANTRY_FIGHTING_VEHICLE</type>
		<nationality>NATIONALITY_RUSSIAN</nationality>

		<long_name>BMD-Rakushka</long_name>
		<short_name>BMD-R</short_name>
		<comment>Armored personnel carrier BMD-Rakushka main machine gun 2x 7,62-mm type PKTM</comment>
	</description>

	<availability>
  <data><month>1</month><year>1990</year><number>10</number></data>
		<data><month>12</month><year>2040</year><number>10</number></data>
	</availability>

	<vehicle>
		<attributes>
			<image_profile>Profile-BMD-R.png</image_profile>
			<weight>13200</weight>
   <can_mount_infantry>yes</can_mount_infantry>
   <is_amphibious>yes</is_amphibious>
		</attributes>

		<drive>
			<engine>
				<name>UTD-29</name>
				<horsepower>500</horsepower>
				<reliability>RELIABILITY_AVERAGE</reliability>
     <mount>MOUNT_FRONT</mount>
				<rpm_idle>500</rpm_idle>
				<rpm_limit>2800</rpm_limit>
			</engine>

			<gears>
				<forwards>8</forwards>
				<reverse>8</reverse>
			</gears>

			<steering>STEERING_TWIN_TRANSMISSION_WITH_REVERSE</steering>

			<exhaust_pipe>
				<offsetX>-125</offsetX>
				<offsetY>140</offsetY>
				<horizontal_angle>-90</horizontal_angle>
				<vertical_angle>0</vertical_angle>
			</exhaust_pipe>
		</drive>

		<hull>
			<image_view>Image-BMD-R.png</image_view>

			<width>350</width>
			<length>650</length>
			<height>100</height>

			<armour>				// @0 means vertically upright, @90 is horizontal
				<front>15@-45</front>
				<side>15</side>
				<rear>15@-30</rear>
				<top>10</top>
			</armour>

  <man>
				<job>JOB_DRIVER</job>
				<weapon><type>WEAPON_RIFLE_AK_74</type></weapon>
				<ammo><for>WEAPON_RIFLE_AK_74</for><rounds>150</rounds></ammo>
			</man>

   <man>
				<job>JOB_COMMANDER</job>
				<weapon><type>WEAPON_RIFLE_AK_74</type></weapon>
				<ammo><for>WEAPON_RIFLE_AK_74</for><rounds>150</rounds></ammo>
			</man>

		</hull>

		<superstructure>
			<width>350</width>
			<length>650</length>
			<height>50</height>

			<offsetX>0</offsetX>
			<offsetY>0</offsetY>

			<armour>				// @0 means vertically upright, @90 is horizontal
				<front>20@60</front>
				<side>15</side>
				<rear>15</rear>
				<top>10</top>
			</armour>
			<smoke_discharger><offsetX>120</offsetX><offsetY>-240</offsetY><angle>0</angle><elevation>35</elevation><speed>10</speed><ammo>1</ammo><reload>0</reload></smoke_discharger>
			<smoke_discharger><offsetX>120</offsetX><offsetY>-240</offsetY><angle>20</angle><elevation>40</elevation><speed>10</speed><ammo>1</ammo><reload>0</reload></smoke_discharger>
			<smoke_discharger><offsetX>120</offsetX><offsetY>-240</offsetY><angle>40</angle><elevation>45</elevation><speed>10</speed><ammo>1</ammo><reload>0</reload></smoke_discharger>
			<smoke_discharger><offsetX>-120</offsetX><offsetY>-240</offsetY><angle>0</angle><elevation>35</elevation><speed>10</speed><ammo>1</ammo><reload>0</reload></smoke_discharger>
			<smoke_discharger><offsetX>-120</offsetX><offsetY>-240</offsetY><angle>-20</angle><elevation>40</elevation><speed>10</speed><ammo>1</ammo><reload>0</reload></smoke_discharger>
			<smoke_discharger><offsetX>-120</offsetX><offsetY>-240</offsetY><angle>-40</angle><elevation>45</elevation><speed>10</speed><ammo>1</ammo><reload>0</reload></smoke_discharger>

		</superstructure>

		<fixed_weapon>
			<image_view>Image-BMD-R Turret.png</image_view>

			<offsetX>-90</offsetX>
			<offsetY>-205</offsetY>
			<offsetZ>180</offsetZ>
			<minAngle>-180</minAngle>
			<maxAngle>180</maxAngle>

			<rotate_time>13</rotate_time>
   <weapon><type>WEAPON_LMG_PKT</type></weapon>
  <ammo><for>WEAPON_LMG_PKT</for><rounds>1000</rounds></ammo>

  <man>
				<job>JOB_GUNNER</job>
				<weapon><type>WEAPON_RIFLE_AK_74</type></weapon>
				<ammo><for>WEAPON_RIFLE_AK_74</for><rounds>150</rounds></ammo>
			</man>

		</fixed_weapon>

		<fixed_weapon>
			<offsetX>-75</offsetX>
			<offsetY>-300</offsetY>
			<offsetZ>65</offsetZ>
			<minAngle>-30</minAngle>
			<maxAngle>30</maxAngle>

			<rotate_time>5</rotate_time>
			<weapon><type>WEAPON_LMG_PKT</type></weapon>
   <ammo><for>WEAPON_LMG_PKT</for><rounds>1000</rounds></ammo>

		</fixed_weapon>
	</vehicle>
</squad>
