<squad>
	<description>
		<type>TYPE_INFANTRY_FIGHTING_VEHICLE</type>
		<nationality>NATIONALITY_RUSSIAN</nationality>

		<long_name>BMPT Terminator</long_name>
		<short_name>Terminator</short_name>
		<comment>Calibre gun 2x 30-mm type 2A42 and ATGM 4x type ATTACK-T and machine gun 7,62-mm type PKTM and 2x automatic grenade launcher type AGS-17</comment>

	<uniform_profile>uniform_profile_american_tank_RAF.png</uniform_profile>
		<uniform_game>uniform_game_american_tank_RAF.png</uniform_game>
	</description>

	<availability>
		<data><month>1</month><year>1990</year><number>25</number></data>
		<data><month>12</month><year>2040</year><number>25</number></data>
	</availability>

	<vehicle>
		<attributes>
			<image_profile>Profile-BMPT.png</image_profile>
			<weight>48000</weight>
		</attributes>

		<drive>
			<engine>
				<name>B-92C2</name>
				<horsepower>1000</horsepower>
				<reliability>RELIABILITY_VERY_GOOD</reliability>
				<rpm_idle>500</rpm_idle>
				<rpm_limit>2800</rpm_limit>
			</engine>

			<gears>
				<forwards>7</forwards>
				<reverse>1</reverse>
			</gears>

			<steering>STEERING_TWIN_TRANSMISSION_WITH_REVERSE</steering>

			<can_make_smoke_screen>yes</can_make_smoke_screen>

			<exhaust_pipe>
				<offsetX>-180</offsetX>
				<offsetY>200</offsetY>
				<horizontal_angle>200</horizontal_angle>
				<vertical_angle>0</vertical_angle>
			</exhaust_pipe>
		</drive>

		<hull>
			<image_view>Image-BMPT.png</image_view>

			<width>400</width>
			<length>800</length>
			<height>70</height>

			<armour>				// @0 means vertically upright, @90 is horizontal
				<front>125@-60</front>
				<side>100</side>
				<upper_rear>80</upper_rear>
				<lower_rear>20@-70</lower_rear>
				<top>50</top>
				<bottom>50</bottom>
			</armour>

			<man>
				<job>JOB_DRIVER</job>
				<weapon><type>WEAPON_RIFLE_AK_74</type></weapon>
				<ammo><for>WEAPON_RIFLE_AK_74</for><rounds>200</rounds></ammo>
			</man>
		</hull>

		<superstructure>
			<width>400</width>
			<length>800</length>
			<height>70</height>

			<offsetX>0</offsetX>
			<offsetY>0</offsetY>

			<armour>				// @0 means vertically upright, @90 is horizontal
				<front>280@68</front>
				<side>200</side>
				<rear>80</rear>
				<top>50</top>
			</armour>
		</superstructure>

		<fixed_weapon>
			<offsetX>-163</offsetX>
			<offsetY>-185</offsetY>
			<offsetZ>120</offsetZ>
			<minAngle>-60</minAngle>
			<maxAngle>60</maxAngle>

			<rotate_time>10</rotate_time>
			<weapon><type>WEAPON_GRENADE_LAUNCHER_AUTO_AGS_17</type></weapon>
			<ammo><for>WEAPON_GRENADE_LAUNCHER_AUTO_AGS_17</for><flavour>FLAVOUR_GRENADE_HE</flavour><rounds>300</rounds></ammo>

			<man>
				<job>JOB_GUNNER</job>
				<weapon><type>WEAPON_PISTOL_MAKAROV</type></weapon>
				<ammo><for>WEAPON_PISTOL_MAKAROV</for><rounds>60</rounds></ammo>
			</man>
		</fixed_weapon>

		<fixed_weapon>
			<offsetX>158</offsetX>
			<offsetY>-183</offsetY>
			<offsetZ>120</offsetZ>
			<minAngle>-60</minAngle>
			<maxAngle>60</maxAngle>

			<rotate_time>10</rotate_time>
			<weapon><type>WEAPON_GRENADE_LAUNCHER_AUTO_AGS_17</type></weapon>
			<ammo><for>WEAPON_GRENADE_LAUNCHER_AUTO_AGS_17</for><flavour>FLAVOUR_GRENADE_HE</flavour><rounds>300</rounds></ammo>

			<man>
				<job>JOB_GUNNER</job>
				<weapon><type>WEAPON_PISTOL_MAKAROV</type></weapon>
				<ammo><for>WEAPON_PISTOL_MAKAROV</for><rounds>60</rounds></ammo>
			</man>
		</fixed_weapon>

		<turret>
			<image_view>Image-BMPT turret.png</image_view>

			<diameter>240</diameter>
			<height>80</height>
			<offsetX>-5</offsetX>
			<offsetY>-10</offsetY>

			<rotate_time>10</rotate_time>

			<armour>				// @0 means vertically upright, @90 is horizontal
				<front>130@60</front>
				<upper_side>75@20</upper_side>
				<lower_side>75</lower_side>
				<upper_rear>50@20</upper_rear>
				<lower_rear>50</lower_rear>
				<top>15</top>
				<mantlet>0</mantlet>
			</armour>

			<smoke_discharger><offsetX>85</offsetX><offsetY>-84</offsetY><angle>0</angle><elevation>35</elevation><speed>10</speed><ammo>1</ammo><reload>0</reload></smoke_discharger>
			<smoke_discharger><offsetX>85</offsetX><offsetY>-84</offsetY><angle>20</angle><elevation>40</elevation><speed>10</speed><ammo>1</ammo><reload>0</reload></smoke_discharger>
			<smoke_discharger><offsetX>85</offsetX><offsetY>-84</offsetY><angle>40</angle><elevation>45</elevation><speed>10</speed><ammo>1</ammo><reload>0</reload></smoke_discharger>
			<smoke_discharger><offsetX>-85</offsetX><offsetY>-84</offsetY><angle>0</angle><elevation>35</elevation><speed>10</speed><ammo>1</ammo><reload>0</reload></smoke_discharger>
			<smoke_discharger><offsetX>-85</offsetX><offsetY>-84</offsetY><angle>-20</angle><elevation>40</elevation><speed>10</speed><ammo>1</ammo><reload>0</reload></smoke_discharger>
			<smoke_discharger><offsetX>-85</offsetX><offsetY>-84</offsetY><angle>-40</angle><elevation>45</elevation><speed>10</speed><ammo>1</ammo><reload>0</reload></smoke_discharger>

			<weapon><type>WEAPON_CANNON_30_2A42</type><offsetX>-23</offsetX><offsetY>8</offsetY></weapon>
			<weapon><type>WEAPON_CANNON_30_2A42</type><offsetX>18</offsetX><offsetY>8</offsetY></weapon>
   <ammo><for>WEAPON_CANNON_30_2A42</for><flavour>FLAVOUR_HE</flavour><rounds>300</rounds></ammo>
			<ammo><for>WEAPON_CANNON_30_2A42</for><flavour>FLAVOUR_APDS</flavour><rounds>300</rounds></ammo>
			<weapon><type>WEAPON_LMG_PKT</type><offsetX>-6</offsetX><offsetY>164</offsetY></weapon>
			<ammo><for>WEAPON_LMG_PKT</for><rounds>2000</rounds></ammo>

			<man>
				<job>JOB_COMMANDER</job>
				<weapon><type>WEAPON_PISTOL_MAKAROV</type></weapon>
				<ammo><for>WEAPON_PISTOL_MAKAROV</for><rounds>60</rounds></ammo>
			</man>

			<man>
				<job>JOB_GUNNER</job>
				<weapon><type>WEAPON_PISTOL_MAKAROV</type></weapon>
				<ammo><for>WEAPON_PISTOL_MAKAROV</for><rounds>60</rounds></ammo>
			</man>
		</turret>

  <fixed_weapon>
			<offsetX>-156</offsetX>
			<offsetY>-1</offsetY>
			<offsetZ>204</offsetZ>
			<minAngle>-180</minAngle>
			<maxAngle>180</maxAngle>

			<rotate_time>10</rotate_time>
			<weapon><type>WEAPON_ATGM_130_ATTACK_T</type></weapon>
   <ammo><for>WEAPON_ATGM_130_ATTACK_T</for><flavour>FLAVOUR_ATGM</flavour><rounds>4</rounds></ammo>

		</fixed_weapon>

		<fixed_weapon>
			<offsetX>-130</offsetX>
			<offsetY>1</offsetY>
			<offsetZ>204</offsetZ>
			<minAngle>-180</minAngle>
			<maxAngle>180</maxAngle>

			<rotate_time>10</rotate_time>
			<weapon><type>WEAPON_ATGM_130_ATTACK_T</type></weapon>
   <ammo><for>WEAPON_ATGM_130_ATTACK_T</for><flavour>FLAVOUR_ATGM</flavour><rounds>4</rounds></ammo>

		</fixed_weapon>

   <fixed_weapon>
			<offsetX>156</offsetX>
			<offsetY>-1</offsetY>
			<offsetZ>204</offsetZ>
			<minAngle>-180</minAngle>
			<maxAngle>180</maxAngle>

			<rotate_time>10</rotate_time>
			<weapon><type>WEAPON_ATGM_130_ATTACK_T</type></weapon>
   <ammo><for>WEAPON_ATGM_130_ATTACK_T</for><flavour>FLAVOUR_ATGM</flavour><rounds>4</rounds></ammo>

		</fixed_weapon>

		<fixed_weapon>
			<offsetX>130</offsetX>
			<offsetY>1</offsetY>
			<offsetZ>204</offsetZ>
			<minAngle>-180</minAngle>
			<maxAngle>180</maxAngle>

			<rotate_time>10</rotate_time>
			<weapon><type>WEAPON_ATGM_130_ATTACK_T</type></weapon>
   <ammo><for>WEAPON_ATGM_130_ATTACK_T</for><flavour>FLAVOUR_ATGM</flavour><rounds>4</rounds></ammo>

		</fixed_weapon>
	</vehicle>
</squad>
