<squad>
	<description>
		<type>TYPE_TANK</type>
		<nationality>NATIONALITY_RUSSIAN</nationality>

		<long_name>BMPT Terminator-2</long_name>
		<short_name>Terminator-2</short_name>
		<comment>Terminator-2 — Russian tank support combat vehicle armed with two 30mm guns, 4 ATGM Attack, 2 AG-17D, PKTM 7.62</comment>

		<uniform_profile>uniform_profile_russian_tank_RAF.png</uniform_profile>
		<uniform_game>uniform_game_russian_tank_RAF.png</uniform_game>
	</description>

	<availability>
		<data><month>1</month><year>2022</year><number>20</number></data>
		<data><month>12</month><year>2023</year><number>50</number></data>
	</availability>

	<vehicle>
		<attributes>
			<image_profile>Profile-BMPT.png</image_profile>
			<weight>48000</weight>
		</attributes>

		<drive>
			<engine>
				<name>Model V 84MS</name>
				<horsepower>840</horsepower>
				<reliability>RELIABILITY_VERY_GOOD</reliability>
				<rpm_idle>500</rpm_idle>
				<rpm_limit>2800</rpm_limit>
			</engine>

			<gears>
				<forward_1st>7.56</forward_1st>
				<forward_2nd>3.11</forward_2nd>
				<forward_3rd>1.78</forward_3rd>
				<forward_4th>1.11</forward_4th>
				<forward_5th>0.73</forward_5th>
				<reverse_1st>-5.65</reverse_1st>
			</gears>

			<steering>STEERING_CONTROLLED_DIFFERENTIAL</steering>

			<can_make_smoke_screen>yes</can_make_smoke_screen>

			<exhaust_pipe>
				<offsetX>-180</offsetX>
				<offsetY>200</offsetY>
				<horizontal_angle>200</horizontal_angle>
				<vertical_angle>0</vertical_angle>
			</exhaust_pipe>
		</drive>

		<hull>
			<image_view>Image-BMPT.png</image_view>

			<width>300</width>
			<length>696</length>
			<height>75</height>

			<armour>				// @0 means vertically upright, @90 is horizontal
				<front>100@-60</front>
				<upper_side>60@-35</upper_side>
				<lower_side>60</lower_side>
				<upper_rear>50@-10</upper_rear>
				<lower_rear>50</lower_rear>
				<top>30</top>
				<bottom>20</bottom>
			</armour>

			<man>
				<job>JOB_DRIVER</job>
				<weapon><type>WEAPON_RIFLE_AK_74</type></weapon>
				<ammo><for>WEAPON_RIFLE_AK_74</for><rounds>200</rounds></ammo>
			</man>

			<man>
				<job>JOB_COMMANDER</job>
				<weapon><type>WEAPON_PISTOL_MAKAROV</type></weapon>
				<ammo><for>WEAPON_PISTOL_MAKAROV</for><rounds>16</rounds></ammo>
			</man>

			<man>
				<job>JOB_GUNNER</job>
				<weapon><type>WEAPON_PISTOL_MAKAROV</type></weapon>
				<ammo><for>WEAPON_PISTOL_MAKAROV</for><rounds>16</rounds></ammo>
			</man>
		</hull>

		<superstructure>
			<width>360</width>
			<length>696</length>
			<height>75</height>

			<offsetX>0</offsetX>
			<offsetY>0</offsetY>

			<armour>				// @0 means vertically upright, @90 is horizontal
				<front>290@60</front>
				<upper_side>80@20</upper_side>
				<lower_side>80</lower_side>
				<upper_rear>50@20</upper_rear>
				<lower_rear>50</lower_rear>
				<top>30</top>
			</armour>
		</superstructure>

		<fixed_weapon>
			<offsetX>100</offsetX>
			<offsetY>30</offsetY>
			<offsetZ>200</offsetZ>
			<minAngle>-180</minAngle>
			<maxAngle>180</maxAngle>

			<rotate_time>10</rotate_time>
			<weapon><type>WEAPON_RPG_9M120_ATTACK</type></weapon>
			<ammo><for>WEAPON_RPG_9M120_ATTACK</for><rounds>8</rounds></ammo>

		</fixed_weapon>

		<fixed_weapon>
			<offsetX>-100</offsetX>
			<offsetY>30</offsetY>
			<offsetZ>200</offsetZ>
			<minAngle>-180</minAngle>
			<maxAngle>180</maxAngle>

			<rotate_time>10</rotate_time>
			<weapon><type>WEAPON_RPG_9M120_ATTACK</type></weapon>
			<ammo><for>WEAPON_RPG_9M120_ATTACK</for><rounds>8</rounds></ammo>

		</fixed_weapon>

		<fixed_weapon>
			<offsetX>-140</offsetX>
			<offsetY>-150</offsetY>
			<offsetZ>120</offsetZ>
			<minAngle>-60</minAngle>
			<maxAngle>60</maxAngle>

			<rotate_time>5</rotate_time>
			<weapon><type>WEAPON_MORTAR_60_M2</type></weapon>
			<ammo><for>WEAPON_MORTAR_60_M2</for><flavour>FLAVOUR_MORTAR_HE</flavour><rounds>300</rounds></ammo>

			<man>
				<job>JOB_GUNNER</job>
				<weapon><type>WEAPON_PISTOL_COLT</type></weapon>
				<ammo><for>WEAPON_PISTOL_COLT</for><rounds>60</rounds></ammo>
			</man>
		</fixed_weapon>

		<fixed_weapon>
			<offsetX>140</offsetX>
			<offsetY>-150</offsetY>
			<offsetZ>120</offsetZ>
			<minAngle>-60</minAngle>
			<maxAngle>60</maxAngle>

			<rotate_time>5</rotate_time>
			<weapon><type>WEAPON_MORTAR_60_M2</type></weapon>
			<ammo><for>WEAPON_MORTAR_60_M2</for><flavour>FLAVOUR_MORTAR_HE</flavour><rounds>300</rounds></ammo>

			<man>
				<job>JOB_GUNNER</job>
				<weapon><type>WEAPON_PISTOL_COLT</type></weapon>
				<ammo><for>WEAPON_PISTOL_COLT</for><rounds>60</rounds></ammo>
			</man>
		</fixed_weapon>

		<turret>
			<image_view>Image-BMPT turret.png</image_view>

			<diameter>190</diameter>
			<height>85</height>
			<offsetX>-5</offsetX>
			<offsetY>10</offsetY>

			<rotate_time>10</rotate_time>

			<armour>				// @0 means vertically upright, @90 is horizontal
				<front>130@60</front>
				<upper_side>75@20</upper_side>
				<lower_side>75</lower_side>
				<upper_rear>50@20</upper_rear>
				<lower_rear>50</lower_rear>
				<top>15</top>
				<mantlet>50</mantlet>
			</armour>

			<smoke_discharger><offsetX>85</offsetX><offsetY>-84</offsetY><angle>0</angle><elevation>35</elevation><speed>10</speed><ammo>1</ammo><reload>0</reload></smoke_discharger>
			<smoke_discharger><offsetX>85</offsetX><offsetY>-84</offsetY><angle>20</angle><elevation>40</elevation><speed>10</speed><ammo>1</ammo><reload>0</reload></smoke_discharger>
			<smoke_discharger><offsetX>85</offsetX><offsetY>-84</offsetY><angle>40</angle><elevation>45</elevation><speed>10</speed><ammo>1</ammo><reload>0</reload></smoke_discharger>
			<smoke_discharger><offsetX>-85</offsetX><offsetY>-84</offsetY><angle>0</angle><elevation>35</elevation><speed>10</speed><ammo>1</ammo><reload>0</reload></smoke_discharger>
			<smoke_discharger><offsetX>-85</offsetX><offsetY>-84</offsetY><angle>-20</angle><elevation>40</elevation><speed>10</speed><ammo>1</ammo><reload>0</reload></smoke_discharger>
			<smoke_discharger><offsetX>-85</offsetX><offsetY>-84</offsetY><angle>-40</angle><elevation>45</elevation><speed>10</speed><ammo>1</ammo><reload>0</reload></smoke_discharger>

			<weapon><type>WEAPON_CANNON_30_2A42</type></weapon>
			<weapon><type>WEAPON_LMG_PKT</type><offsetX>-15</offsetX></weapon>
			<ammo><for>WEAPON_CANNON_30_2A42</for><flavour>FLAVOUR_HE</flavour><rounds>1600</rounds></ammo>
			<ammo><for>WEAPON_CANNON_30_2A42</for><flavour>FLAVOUR_APDS</flavour><rounds>1600</rounds></ammo>
			<ammo><for>WEAPON_LMG_PKT</for><rounds>2000</rounds></ammo>

		</turret>

		<fixed_weapon>
			<offsetX>5</offsetX>
			<offsetY>-10</offsetY>
			<offsetZ>200</offsetZ>
			<minAngle>-180</minAngle>
			<maxAngle>180</maxAngle>

			<rotate_time>5</rotate_time>
			<weapon><type>WEAPON_CANNON_30_2A42</type></weapon>
			<ammo><for>WEAPON_CANNON_30_2A42</for><flavour>FLAVOUR_HE</flavour><rounds>1000</rounds></ammo>
			<ammo><for>WEAPON_CANNON_30_2A42</for><flavour>FLAVOUR_AP</flavour><rounds>600</rounds></ammo>

		</fixed_weapon>
	</vehicle>
</squad>
