<squad>
	<description>
		<type>TYPE_ARMOURED_CAR</type>
		<nationality>NATIONALITY_UKRAINIAN</nationality>

		<long_name>Shilka</long_name>
		<short_name>Shilka</short_name>
		<comment>ZSU-23-4 "Shilka" is a Soviet antiaircraft self-propelled gun.armed with 23 mmAZP-23 cannons</comment>

		<uniform_profile>uniform_profile_ukraine_tank_AFU.png</uniform_profile>
		<uniform_game>uniform_game_ukraine_tank_AFU.png</uniform_game>
	</description>

	<availability>
		<data><month>1</month><year>2022</year><number>50</number></data>
		<data><month>12</month><year>2023</year><number>50</number></data>
	</availability>

	<vehicle>
		<attributes>
			<image_profile>Profile-Shilka.png</image_profile>
			<weight>21000</weight>
		</attributes>

		<drive>
			<engine>
				<name>UTD 20</name>
				<horsepower>300</horsepower>
				<reliability>RELIABILITY_VERY_GOOD</reliability>
				<rpm_idle>500</rpm_idle>
				<rpm_limit>2800</rpm_limit>
			</engine>

			<gears>
				<forward_1st>7.56</forward_1st>
				<forward_2nd>3.11</forward_2nd>
				<forward_3rd>1.78</forward_3rd>
				<forward_4th>1.11</forward_4th>
				<forward_5th>0.73</forward_5th>
				<reverse_1st>-5.65</reverse_1st>
			</gears>

			<steering>STEERING_CONTROLLED_DIFFERENTIAL</steering>

			<can_make_smoke_screen>yes</can_make_smoke_screen>

			<exhaust_pipe>
				<offsetX>0</offsetX>
				<offsetY>324</offsetY>
				<horizontal_angle>180</horizontal_angle>
				<vertical_angle>0</vertical_angle>
			</exhaust_pipe>
		</drive>

		<hull>
			<image_view>Image-Shilka.png</image_view>

			<width>290</width>
			<length>649</length>
			<height>78</height>

			<armour>				// @0 means vertically upright, @90 is horizontal
				<front>14@-30</front>
				<upper_side>9@-17</upper_side>
				<lower_side>9</lower_side>
				<upper_rear>9</upper_rear>
				<lower_rear>9@-40</lower_rear>
				<top>9</top>
				<bottom>10</bottom>
			</armour>

			<man>
				<job>JOB_DRIVER</job>
				<weapon><type>WEAPON_RIFLE_AK_74</type></weapon>
				<ammo><for>WEAPON_RIFLE_AK_74</for><rounds>120</rounds></ammo>
			</man>
		</hull>

		<superstructure>
			<width>315</width>
			<length>649</length>
			<height>78</height>

			<offsetX>0</offsetX>
			<offsetY>0</offsetY>

			<armour>				// @0 means vertically upright, @90 is horizontal
				<front>14@30</front>
				<upper_side>10@20</upper_side>
				<lower_side>10</lower_side>
				<rear>9</rear>
				<top>12</top>
			</armour>
		</superstructure>

		<turret>
			<image_view>Image-Shilka turret.png</image_view>

			<diameter>260</diameter>
			<height>75</height>
			<offsetX>-5</offsetX>
			<offsetY>0</offsetY>

			<rotate_time>36</rotate_time>

			<armour>				// @0 means vertically upright, @90 is horizontal
				<front>14@20</front>
				<side>12@30</side>
				<rear>10</rear>
				<top>8</top>
				<mantlet>0</mantlet>
			</armour>

			<weapon><type>WEAPON_CANNON_23_2A7</type></weapon>
			<ammo><for>WEAPON_CANNON_23_2A7</for><flavour>FLAVOUR_HE</flavour><rounds>1500</rounds></ammo>
			<ammo><for>WEAPON_CANNON_23_2A7</for><flavour>FLAVOUR_AP</flavour><rounds>1000</rounds></ammo>

			<man>
				<job>JOB_COMMANDER</job>
				<weapon><type>WEAPON_PISTOL_MAKAROV</type></weapon>
				<ammo><for>WEAPON_PISTOL_MAKAROV</for><rounds>14</rounds></ammo>
			</man>

			<man>
				<job>JOB_GUNNER</job>
				<weapon><type>WEAPON_PISTOL_MAKAROV</type></weapon>
				<ammo><for>WEAPON_PISTOL_MAKAROV</for><rounds>14</rounds></ammo>
			</man>

			<man>
				<job>JOB_LOADER</job>
				<weapon><type>WEAPON_PISTOL_MAKAROV</type></weapon>
				<ammo><for>WEAPON_PISTOL_MAKAROV</for><rounds>14</rounds></ammo>
			</man>
		</turret>

		<fixed_weapon>
			<offsetX>-5</offsetX>
			<offsetY>-70</offsetY>
			<offsetZ>195</offsetZ>
			<minAngle>-180</minAngle>
			<maxAngle>180</maxAngle>

			<rotate_time>36</rotate_time>
			<weapon><type>WEAPON_CANNON_23_2A7</type></weapon>
			<ammo><for>WEAPON_CANNON_23_2A7</for><flavour>FLAVOUR_HE</flavour><rounds>100</rounds></ammo>
			<ammo><for>WEAPON_CANNON_23_2A7</for><flavour>FLAVOUR_AP</flavour><rounds>1000</rounds></ammo>

		</fixed_weapon>

		<fixed_weapon>
			<offsetX>-5</offsetX>
			<offsetY>-70</offsetY>
			<offsetZ>195</offsetZ>
			<minAngle>-180</minAngle>
			<maxAngle>180</maxAngle>

			<rotate_time>36</rotate_time>

		</fixed_weapon>
	</vehicle>
</squad>
