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Radical play differences between version 4.x and 5.x

Posted: Tue May 29, 2007 11:57 pm
by Fusion_power
If you want to try a dramatically different island, #104 is a good example of a minor code change causing a major playability variation.

I was easily able to beat 104 on version 4.x but it was much harder on 5.x.


Posted: Wed May 30, 2007 3:53 am
by Legacy
AI behavior change, I presume?

Posted: Wed May 30, 2007 7:00 am
by Fusion_power
The AI is unchanged. What is different is the positioning of the capitols. It makes this entire island play different than the previous version. Try it. Tell how many days it takes you to beat it. I got it in 22 days with no surrender accepted, played it right to the bitter end.


Posted: Thu May 31, 2007 5:42 am
by Legacy
I'll try it next week sometime, or on a rainy day, been busy as a discount prostitute in Vegas around here lately.

Posted: Sat Jun 02, 2007 4:31 am
by collier
Just now, I was able to beat #104 on very clever in 21 days with v5.0e. Play did unfold differently this time compared to v4.x. For me, the difference was mainly in the East where I could not hold on to that territory at all. But I think I had an easier time of it in the far West, which more than made up for it.

Posted: Sun Jun 10, 2007 3:52 pm
by Leon
Where do you get version 5 ? I cannot find it anywhere on this website.

Posted: Sun Jun 10, 2007 7:01 pm
by Sean OConnor
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